Projects and experiments
Things I've made
Some are finished, some are still moving, and some taught me enough that I want to keep them here even though I stopped working on them.

Journey to a Black Hole
A real-time black-hole experiment in Rust and Bevy. Fly around the disk, compare spinning and non-spinning geometry, and inspect the light rays behind the image.
- graphics
- physics
- Rust
Agent Memory Platform
A provider-agnostic memory and context layer for AI agents. I think of it as a brain without a soul, not another agent framework.
- AI
- agents
- infrastructure
Blood and Clay
An idle gladiator game built around one visual idea I have not been able to shake: what if an amphora came to life?
- games
- product design
- art direction
Book of Beginnings
A mythic worldbuilding and literary project that started as game lore and slowly escaped into becoming its own book.
- writing
- mythology
- worldbuilding
Forge
A working-name project about directing AI coding agents as a coordinated software team instead of treating each agent as isolated autocomplete.
- AI
- developer tools
- product design
Malt
A structured terminal platform where the daemon owns the session and clients are different ways of looking at it.
- Rust
- terminals
- systems
- developer tools

Personal Internet Home
This site. A place for the things I keep making, writing, abandoning, revisiting, and otherwise losing in other people's platforms.
- personal web
- publishing
- design
Vexil
A typed schema language and toolchain for compact, deterministic binary protocols across Rust, TypeScript, Go, and Python.
- programming languages
- protocols
- developer tools
If something here overlaps with what you're working on, or you have something rough that could use another pair of eyes, write to work@furkanmamuk.com.